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Mexican Sweet Corn Cake


Just like at your favorite Mexican restaurant!

You’ll need:

  • 1/2 cup unsalted butter, softened
  • 1/3 cup masa (corn flour)
  • 1/4 cup water
  • 1 1/2 cups fresh or frozen corn (thawed, if frozen)
  • 1/4 cup cornmeal
  • 1/3 cup sugar
  • 2 tablespoons milk
  • 1/2 teaspoon baking powder
  • 1/4 teaspoon salt

Then click HERE for the instructions

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Forty Sucks / Forty Blows / Forty Rocks

Great gift for those not too thrilled about hitting a major milestone.

Fill a jar with 40 gumballs.


Or fill a container with 40 suckers.


Or maybe 40 Rocks – with Poprocks!


Cute! via

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Posted by on May 14, 2013 in Adults Only!, Gift it, Party Ideas


Crispy Chicken Tortilla Roll-ups


Recipe and instructions HERE

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Posted by on May 14, 2013 in Dinner - Eat it!, Kitchen


Seed Bead Earrings


You’ll need:

  • Fishing line
  • Seed beads
  • 4 small cord clamps
  • 2 gold fish hook earring wires
  • Jewelry pliers

Then: Click HERE for instructions with photos.

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Posted by on May 14, 2013 in Crafts, Gift it, Scout Meeting, Wear it


DIY California Rolls

DSC_0121 DSC_0189

Complete recipe and instructions HERE – lots of photos to guide you’re way also. Try it!

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Posted by on May 13, 2013 in Dessert - Yum!, Kitchen, Party Ideas


Update Old Metal Chairs




painted_folding_chairs DSC_0565

Click HERE for tips!


Shut the Box Game


Here’s a good game for car rides. (Use a pencil box to shake the die in.) OR just an educational and fun busy game for at home / scout meeting, etc…

How to play

  1. To start, a player writes the numbers 1 through 9 on a sheet of paper and rolls the dice. He then crosses out one or more numbers that add up to the roll. For example, if he rolls an 8, he can cross out the 8, or the 6 and the 2, the 7 and the 1, or the 5 and the 3.
  2. After the numbers 6 and up are crossed off, the player can choose to roll just one die. If the player manages to cross off all of the numbers, he’s “shut the box.” If he can’t match a roll to the remaining numbers, his turn ends, and any uncrossed numbers are added to his score (the lower the score, the better!).
  3. The next player then plays with a fresh set of numbers. Players alternate rounds until one player’s score reaches 50. The other player is the winner.



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